Crash Bash has seven minigame families and 29 battle arenas. Naming is consistent: ball is Ballistix, panic is Polar Push, pogo is Pogo Pandemonium, bash is Crate Crush, fox is Tank Wars, dash is Crash Dash, and the leftover medieval set is Medieval Mayhem. Jungle Bash, Polar Panic, Pogo Painter and Crashball are playable now on Crash Bash Online.
Crate Crush
Throw and kick crates. Avoid Nitro. TNT counts down when kicked or picked up. Wumpa fruit restores health. Last standing, or most health at 90 seconds.
Jungle Bash
The first Crash Bash arena. Plain Crate Crush. Crystal challenge: the idol throws nitro. Playable now.
Space Bash
The floor breaks. TNT and nitro blasts remove tiles; falling through is death. Adds Aku Aku, Z, speedy boots, and weight.
Snow Bash
A penguin sleeps in the centre. Wake it and it spin-attacks, scattering and detonating crates.
Drain Bash
The only Crate Crush arena with no nitro. Blocks become locked crates. Purple ? crates spawn four at a time: Wumpa or a weapon (sonic ring, 8-way missile, homing orb).
Tie-Breaker
Secret 1v1 Crate Crush on a chessboard in space. Blocks, TNT, nitro, Wumpa. Two seats, not four.
Tank Wars
Maze tanks, mines, Wumpa. Every arena name ends in Fox. 90 seconds, most health wins.
Desert Fox
Grid maze, movement locked to corridors. Mine fire runs until it hits a wall.
Metal Fox
Metal walls rise and fall. Bomb pick-up lobs over walls. Corridor mine fire.
Jungle Fox
Free movement, not axis-locked. A totem falls on the arena. Missile pick-up fires twin rockets. Large mine blast.
Swamp Fox
Rotor boats, not tanks. Mines cannot be picked up and detonate only when stepped on. Shields, no Wumpa.
Pogo Pandemonium
Paint the grid on pogo sticks. Bank colour on purple ! crates. P1 yellow, P2 red, P3 blue, P4 green.
Pogo Painter
The plain pogo arena. Land to claim a tile, bank on a ! crate. Crystal challenge adds poisonous mushrooms. Playable now.
Pogo-a-Gogo
No crates. Score by enclosing an area. Adds a 4-way missile and an electro stun beam.
El Pogo Loco
Ripper Roo circles the arena laying TNT tiles, firing missiles, and converting tiles to 4-way arrows. Enclosing works; you still bank on a ! crate.
Pogo Padlock
Landing on your own colour loses all tiles unless you hold the padlock. A missile hit steals the victim’s tiles. No arrows.
Ballistix
Air-hockey in the round. One-dimensional movement along your edge. Last ship standing. The only family with no time limit.
Crashball
The plain Ballistix arena. Start pool 15. Power pulse on a timed kick; miss and it locks out. Playable now.
Beach Ball
Hold the magnet to capture up to four balls, release to fire them. Hold too long and it cuts out. Start pool 12.
N. Ballism
Force fields spawn at the four corners. N. Gin enters the centre and fires balls outward. Start pool 20.
Sky Balls
Turbines cut out one at a time and tilt the floor. Start pool 20. Red balls kill instantly in some challenges.
Polar Push
Sumo on ice on polar bear cubs. Charge people into the water. 90 seconds. Last standing, or a draw if more than one survives.
Tilt Panic
The floe is unbalanced and tilts. A fish lands on it and a walrus comes for the fish.
Polar Panic
Ice blocks ring the arena and must be cleared before anyone can be pushed off. Playable now.
Melt Panic
Uka Uka only gives power-downs (freeze, shrink, snowball, weight) while melting the edges so the arena shrinks.
Manic Panic
Bombs: first hit kills your bear, second hit kills you. Dismounted, you cannot edge-recover.
Crash Dash
Ten laps on a rail hovercraft. Wumpa fills a boost gauge. Hold to spend it and shove anyone you touch.
Dot Dash
The plain dash arena. Wumpa and missiles only.
Toxic Dash
Toxic barrels on the rim. A slime monster in the centre claps out hopping blobs. Manual force-field pick-up.
Splash Dash
Underwater on sea creatures. The only Crash Dash arena with a jump. Rods push out of the centre; jump them.
Dante's Dash
A central volcano erupts and leaves lava patches. Missiles on the track.
Medieval Mayhem
Four unrelated scorers that share a Warped-medieval setting. No character abilities.
Ring Ding
Stand on a rotating cog and pop balloons of your own colour. Popping someone else’s stuns you. Black balloons scramble the ring.
Dragon Drop
Ride a dragon, pick up a jewel, shoot it at a rolling target. Points depend on the zone you fire from.
Mallet Mash
Smash mushrooms with a mallet. A mushroom ripens: 2, then 3, then 5 points, then it explodes worthless. Gold mushrooms score more on the same clock.
Keg Kaboom
Light your fuse and hold it, then touch powder kegs. Brown kegs escalate 2, 4, 6, 8, then 10. Drop the fuse and the brown chain resets.
Boss arenas, out of this port
Adventure bosses are not Battle rooms: Papu Pummel, Bearminator, Big Bad Fox, and Oxide Ride. They stay out of Crash Bash Online for now.
Pick a character and start Jungle Bash.